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Soundhack binaural
Soundhack binaural










soundhack binaural

However, in addition to Quasar 1 or Quasar 2, you can also route the audio to the center position. While not being a reverberation module in the first place, Quasar's reverb can improve distance estimation, but also be used to create impressing ambient stereo soundscapes.Īll inputs also have digital high and low pass filters, so you can decide which frequency bands go to which position. Quasar can add some reverb to the signal. LFOs can also be triggered and reset by external CVs. There are a variety of standard and advanced waveforms that can be routed to the position coordinates. Internal LFOs can be used to add dynamic movement and to create spectacular three-dimensional scenes. In fact, each CV can have up to four different targets, which enables a very flexible design of auditory 3D-scenes. Quasar features two CV inputs which can be flexibly routed to any target inside the module. Likewise, a center position is available as a routing destination that leaves the signal without sonic processing to create a dry/wet mix. For example, you can have sounds orbiting around you, coming from above or below, front or back, and moving toward or away from you. The coordinates of the positions can be set manually or be modulated by internal LFOs or external CVs. The audio signals at input 1 and input 2 can be flexibly routed to either or both positions via an internal matrix mixer. Room reverb can be added as a further aid to distance perception. Two positions named Quasar 1 and Quasar 2 are available, which you can virtually place and move at any angle, height and distance around your head. Quasar creates a 3D sound image by binaural audio processing. Potentiometers for volume control of the three positions Quasar 1, Quasar 2 and Center.User presets can be flexibly created and recalled.Flat menu structure, no deep dives neccessary.OLED display for navigation and to show which parameter the encoders are currently controlling.Two large endless encoders with aluminum knobs, RGB LED rings for setting and displaying parameters.Different 3D transfer functions to choose from.External CVs can be flexibly routed to all parameters, multiple destinations per CV, individual intensity.Room reverb can be applied for better localization.Dynamic 3D positioning in three dimensions (height, angle, distance).24Bit 48kHz inputs and outputs, 32Bit internal signal processing.Stereo output (two single jacks + headphone stereo jack).You can seamlessly move sounds around your head, dynamically change the angle, height and distance in real time. It is a two-channel audio mixer that uses binaural algorithms. Quasar brings 3D spatial audio to the Eurorack world. AU+VST only.** Includes 3mm screws, 16-Pin to 10-Pin eurorack power cable, USB cable for firmware updates ** Note: No more RTAS in this latest update. +spectralgate combines a noise gate/ducker and a multiband processor to give you a plugin that can used both as a frequency dependent gate or as a level dependent filter. In expansion mode, +spectralcompand becomes a highly tunable broadband noise remover, capable of removing hiss, hum and machine noise, without damaging the original sound.Ī spectral version of the noise gate/ducker dynamics processor.

soundhack binaural soundhack binaural

Can be used to tame resonant frequencies or for radical changes of tone. +morphfilter’s depth control can change the strength of filtering, or even invert the filter for an “anti-filtered” sound. These shapes are set by drawing, or by capturing the spectra from the incoming sound. When used with it’s LFO, +binaural can place various beats or parts of a loop in specific repeatable positions.

soundhack binaural

Use it with a reverb to create a virtual environment. This filter places a sound at a specific position around the listener’s head.












Soundhack binaural